Interface Overview
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There are 11 main parts to the LMMS interface. These are described in detail in the following chapter. This section gives a brief description of each part of the interface. It also lists the sections of this guide in which each part of the interface is explained in greater detail.
The serves as a general menu for LMMS.
Most of the work you do creating songs in LMMS will be done in the program's windowed GUI. Each type of window has a specific purpose.
The contains options for managing project files, showing/hiding interface windows, and altering master controls for projects.
The is used to introduce resources to a project.
The contains settings for an instrument.
The contains all the different sound-generating elements and automation segments in a project file.
The is where repetitive loops, such as drum or basslines, can be created and contained.
The allows you to create and edit note sequences.
The allows you to control and change any connected parameter over time automatically.
The is where FX channel routing and manipulation takes place.
The window allows you to create notes for yourself in a project file It is a simple text editor.
The is where controllers are added and configured. These controllers allow you to make alterations to connected parameters, much like an automation segment would.