Accessing to core classes
#include "Engine.h"
void foo()
{
bpm_t tempo = Engine::getSong()->getTempo();
int CPULoad = Engine::audioEngine()->cpuLoad();
}Last updated
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#include "Engine.h"
void foo()
{
bpm_t tempo = Engine::getSong()->getTempo();
int CPULoad = Engine::audioEngine()->cpuLoad();
}Last updated
Was this helpful?
Was this helpful?