Audio signals
Before mixing and mastering
AudioPort
collects signals from audio sources(currently, PlayHandle
s only) connected to it, apply audio effects, and provide the final result to its consumers.
The effects added to an instrument itself are processed by the AudioPort
associated to the instrument.
Mixing and mastering
At the mix & master stage of the audio rendering, Mixer
is responsible to processing and routing signals. AudioPort
s provide audio signals to the assigned channel using Mixer::mixToChannel()
. Routing between audio channels are handled in MixerChannel::doProcessing()
.
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