User manual
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Ver1.2.1 / 日本語
Ver1.2.1 / 日本語
  • Welcome to LMMS
  • LMMSを使うにあたって - 入門編
    • FAQ
    • インストール
    • 設定
    • トラブルシューティング
    • バグの報告
  • LMMSの紹介
    • General Interface
    • Settings
    • 3.3 Main Menu Bar
    • 3.4 Toolbar
    • 3.5 Sidebar
    • 3.6 Instrument Window
    • 3.7 Song Editor
    • 3.8 Beat+Bassline Editor
    • Piano Roll
    • Automation
    • 3.11 FX-Mixer
    • 3.12 Project Notes
    • 3.13 Controller Rack
  • 4. PRODUCTION
    • 4.1 Safety
    • 4.2 Jumping Right In
    • 4.3 Instruments: Samples & Presets
    • 4.4 Creating a Track
    • 4.5 Using MIDI
    • 4.6 Using VSTs
    • 4.5 Exporting a Song
    • 4.6 Your First Song with LMMS
  • 5. Built-In Instruments
    • 5.1 AudioFileProcessor
    • 5.2 BitInvader
    • 5.3 FreeBoy
    • 5.4 GIG Player
    • 5.5 Kicker
    • 5.6 LB302
    • 5.7 Mallets
    • 5.8 Monstro
    • 5.9 NEScaline
    • 5.10 OpulenZ
    • 5.11 Organic
    • 5.12 PatMan
    • 5.13 Sf2 Player
    • 5.14 sfxr
    • 5.15 SID
    • 5.16 TripleOscillator
    • 5.17 Vibed
    • 5.18 Watsyn
    • 5.19 ZynAddSubFX
    • 5.20 VeSTige
  • 6. Built-In Effects
    • 6.1 Amplifier
    • 6.2 BassBooster
    • 6.3 Bitcrush
    • 6.4 Crossover Equalizer
    • 6.5 Delay
    • 6.6 Dual Filter
    • 6.7 Dynamics Processor
    • 6.8 Equalizer
    • 6.9 Flanger
    • 6.10 Multitap Echo
    • 6.11 Peak Controller
    • 6.12 ReverbSC
    • 6.13 Spectrum Analyzer
    • 6.14 Stereo Matrix
    • 6.15 StereoEnhancer
    • 6.16 Waveshaper
    • 6.17 LADSPA Effects
  • 7. RESOURCES
    • 7.1 Glossary
    • 7.2 Key Mappings
    • 7.3 Video Tutorials
    • 7.4 Sample Resources
    • 7.5 SoundFont Resources
    • 7.6 VST Resources
    • 7.7 Music Making Resources
    • 7.8 Various Resources
  • 8. LEGAL
    • 8.1 License
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  1. 5. Built-In Instruments

5.13 Sf2 Player

Previous5.12 PatManNext5.14 sfxr

Last updated 5 years ago

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Sf2 Player, or rather SoundFont2 Player, uses files called SoundFonts (.sf2).

There are no SoundFonts included in LMMS, but you can find a lot of SoundFonts on the internet, see 8.3 SoundFont resources. A SoundFont bank contains base samples in PCM format (similar to WAV files) that are mapped to sections on a musical keyboard. This is especially useful for people working with MIDI files, since most SoundFonts contain samples of real instruments. You can select the default SoundFont that will be used when loading MIDI files in the Settings.

Many SoundFonts have multiple patches which is multiple sounds, often different instruments or different styles of instruments. To select a patch you can use the patch and bank spinners, or click on the wrench icon to open a window where you can see all banks and patches.

Because the Sf2 Player is a MIDI bases instrument, you can't use ENV/LFO in it. This tab is intentionally left empty. You can also apply Reverb and Chorus directly in the plugin.

Some SoundFont files support reverb and chorus. SF2 player gives four knobs for controlling the effects:

  • Reverb

    • The Size knob lets you select the room size for the reverb

    • The Damp knob controls the damping. Damping set to 1 will cut the reverb when the note is released.

    • The Width knob controls the stereo width

    • The Level knob controls the wet level

  • Chorus

    • The Num knob controls the number of instruments you are supposed to hear. This represents how many signals are being processed.

    • The Level knob controls the amount of the effect you want. If it is set to 0 you only hear the original sound.

    • The Spd knob controls the speed/rate of the LFO

    • The Depth knob controls the depth of the modulation. Higher values increase detuning.

Sf2 Player